- Joined
- Jun 9, 2008
- Messages
- 16,660
nice :3
(9 ratings)
The portrait seems to be weird. But i like to model.10/10
Please made a model based on this good boy next. This muscley tree boy deserves a model.
If you (or anybody else) do the skin. I'm not a very motivated texturer. Goes for any D2 and D1 mob really, and the more memorable D3 monsters too, although I must admit there is very few of those last ones. As long as I don't have to do too many custom animations.
Wouldn't the in-game Treant/Ancients skin suffice?
Nah, the quality would not be worth the effort for organic units. For mechanical units it is fine, but a custom mesh so unlike the treants/ancient ones mesh would make the textures really stretchy.
It's an excellent Deathclaw model btw.
Hey, I'm actually trying to downgrade the visualsDidn't even think about that. Hope you have a higher definition skin for it in that case. haha
Unfortunately this model doesn't display at all for me (latest patch) but it looks great on screenshots here.
What am I doing wrong I wonder? I imported the ScavengerD1.mdx and set it on the unit.
View attachment 331485
I imported the Scavenger, saved and even restarted the editor. Then this is what error I saw:
View attachment 331486
I would genuinely love to get this model to work though![]()
General Frank yes! I am using 100% legit WC3/WE from Blizzard. I purchased Reforged and got this as preorder reward, it is a legit battle.net version. Strangely the other model (on the ss) from Hive works for me.
Is this correct?
View attachment 331491
I mean I tried to import all of the files from Scavener, but still can't see the model
Thank You for explaining! I just learned how to check for file paths next timeblessings. I'll give this model 5 stars cause it is great <3
View attachment 331493