Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
By N0t 4 Nb,
Also known as: Andre Lee, andrelee_441, Rookie441
Introduction:
Though I liked the original version of Ninja duels, there were many glitches. It'll be a waste to just cast the game aside, so i decided to create a version of my own. Created artificial intelligence just for fun and at the same time to help in debugging. Gradually felt that there was potential in the AI, so i developed it further. Eventually, it became the key feature of this remake.
Map Origin:
Inspired by the original makers of Ninja Duels, this is a remake, adapting its gameplay but added a few new features.
Gameplay:
In this game, you control the hero of your selected choice to duel others.
Every hero has 1 damage, 1 health, and 2 mana.
Every hero has 2 standard abilities (Dodge and Shuriken Toss) and 4 hero-based abilities.
- Dodge is a defensive ability which renders your hero temporarily invulnerable. No mana is required.
- Shuriken Toss is an offensive ability that slices all enemy units in a line. 1 mana is required.
The objective of this game is to eliminate your opponents before they do the same to you. The team or player to reach a set number of kills wins.
You are required to control your selected ninja and think of ways to defeat your opponent, such as camping, baiting, fighting or juking etc.
This game is a battle of wits. Play mind tricks against your opponents and try to outsmart them.
Features:
- 7 different ninjas with unique abilities.
- An item shop selling 9 different items of varying types. (consumables, permanent, charged etc.)
- Free for all (FFA) and Team Battle modes.
- Type number of kills to win.
- Intelligent Artificial Intelligence (AI) included for computer players.
- Smooth gameplay.
Some other stuffs:
Heroes do not have health or mana regeneration. In order to replenish your mana, either buy items from the shop or get yourself killed. You will then revive with full health and mana and be invulnerable temporarily.
This game consists of various abilities that requires not only precision, but timing as well.
While playing, do take note of the cooldown of your abilities, especially the ones that could save your life.
Changelog v2.8
- First release on the Hive. Changelog v2.9
- Fixed a bug causing heroes to be unable to move for a short period of time. Changelog v3.0
- Removed unnecessary space and doodads. Changelog v3.1
- Set the cast point and backswing for all characters to 0.
- Reduced the price of items.
- Increased the bounty of heroes by 10 gold.
- Reduced the number of charges for goblin land mines to 1. Changelog v3.2
- Starting gold for all players increased from 100 to 150.
- Removed stock replenish interval time.
- Removed critters from the map.
- Greatly reduced AI ability to detect invisible targets nearby.
- Reduced AI reaction time by a small amount.
- Reduced AI roaming frequency.
- Added AI purchasing item function.
- Added AI response to dropped items.
Credits:
Gameplay: Ninja Duels advanced 2.2
Others:
- Map preview picture by Neo at The Art of Jon Pimentel
- Jump system by Paladon. (Slightly edited to prevent stuck and to deal AOE damage)
- Some character and ability name comes from DotA.
- Ability ideas originated from Ninja Duels advanced 2.2 and DotA.
Special thanks to Shappirand for testing and providing feedback.
Made By: N0t 4 Nb
AI By: N0t 4 Nb
Author's notes:
I did not protect the map, so feel free to browse it. But give credits if you copy anything.
Please rate this map and provide constructive feedback or comments on how I can improve my map.
Thank You and have fun.
23:08, 2nd Apr 2016
Ardenian:
A fast-paced, small mini-game.
It is a great feature you added AI.
The abilities are interesting and there are great opportunities to
develop game strategies.
The map is very small, requiring you to keep your eye...
23:08, 2nd Apr 2016 Ardenian:
A fast-paced, small mini-game.
It is a great feature you added AI.
The abilities are interesting and there are great opportunities to
develop game strategies.
The map is very small, requiring you to keep your eye open and
to watch out for enemies.
Terrain is okay, you could add one or another small doodad, maybe design
parts of the map differently.
A suggestion would be to add a way to regenerate mana,
even if it was a slow/hard way. From what I played it did not regenerate.
The items feel a bit too expensive, too. You could greatly improve
the tiem selection and even add item build strategies.
Good and fun gameplay, I really enjoyed it. Played 20m with some guys and many of my friend said they can't pick the hero, and then they can't move. I got the same when I picked a hero, but after a long while he appear, and froze. After he got killed and I can control im freely. Plz fix it. Cant say anything about the balance since one of the player used MH, he just jumped and most of us died.
Hi there, great to see you all having fun with the game. I have tested the glitch that you have mentioned and found out that it happens when you pick a hero too slow. And somehow the glitch does not happen in Single-Player mode. I will see to it and fix the glitch as soon as possible. I might also add some screenshots. Thanks for the comments by the way! ^^
Good and fun gameplay, I really enjoyed it. Played 20m with some guys and many of my friend said they can't pick the hero, and then they can't move. I got the same when I picked a hero, but after a long while he appear, and froze. After he got killed and I can control im freely. Plz fix it. Cant say anything about the balance since one of the player used MH, he just jumped and most of us died.
Nice to see a map with AI again.Your description does what it needs to but you can make it look better with BB code such as [color][/color] and [size][/size]
Nice to see a map with AI again.Your description does what it needs to but you can make it look better with BB code such as [color][/color] and [size][/size]
It's really fun.
The downside is that the AI knows where players are even when they are invisible.
I don't think enemy critters that give gold and experience are needed.
Thanks for your review Ardenian!
It seems that I only removed point and unit group leaks D: I will fix it as soon as possible.
But no worries, I have played the map for many times and have never come across any major issues regarding leaks, so have fun!
Tested this and it seems impossible to kill someone. i mean vs computer. the sight radius is to small. at least for me. anyody else that has tested this? The rest is good.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.