Fictional AI-controlled Winged Siege Tank

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Fictional AI-controlled Winged Siege Tank (Model)

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An interesting design and stationary posture animations approach! (From afar I thought there were some Lamborgini doors xD)

@stan0033, I would draw your attention to the missing supports during the 'Attack Alternate', and I think for the reason that the vehicle has these stationary supports released after morphing it shouldn't have the 'Walk Alternate' at all. It would be nice if you fix the moving textures (and those on the inside of the tracks) as @General Frank pointed out. It would also be a good idea to check if all geosets dissapear in the last frame of the 'Death' sequence. And I think that more TC on the "wings" wouldn't hurt either. Hope this helps. Regard!



Edit: uh, no, alternative 'Attack' and 'Stand' are still different, it will just do a bird dance. @stan0033
stan002.gif
 
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