🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
What I would like to know is whether the tool properly reports the instruction sets being used, or not. I have already loaded the file game.dll from v1.26a, and the disassembler reports that it makes use of some parts of the SSE2 instruction set, which is a bit unexpected to me.
As a side note, when trying to load game.dll from v1.27b, the program crashes at some point, maybe because I only have 1 GB of physical RAM.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.