🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
no it's not, is not that simple, the sky is actually huge skyplane doodad, now you have to be careful for day night cycle and shading, since whenever you lose sight of skyplane, it becomes dark, hence why some 'beacon' in the center, but that is more noticeable if you play it
Ok, thanks for telling me, I've checked the editor, played the map myself and seen it beat on youtube, it's not what I had in mind for my map...I was envisioning having to built a fleet of smaller air units and engaging other fleets over oceans, mountains, etc.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.