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Magnificent my friend! Its custom WOW textures seem to work almost perfectly as an authentic Reforged graphic. Only the first one on the right does not seem to have the metals with realism.
Continue, congratulations!
@Med. MapGuy you can decide it for yourself with this example) But I don't like to combine wow with warcraft. As for me, it's better to make full wow import project or full reforged project.
In fact, in relation to what is right. The right thing is for the materials to get as close to HD as possible, taking advantage of the new graphics engine, which in this case would never be the classic model on the right. LOL
Although the work is already very close to the desired, I think the metals are a little too dark, not letting the shine stand out any more. Perhaps MOD Quenching is to blame. LOL
@SebioL it's not quenching mod problem. After model become reforged format, game render or something like this show diffuse textures darker that they are.
@Vulfar
Although it is getting better and practically the same as a Reforged material. Perhaps something else is missing, as it is strange that it receives such a dark appearance as if it were a night performance, but same the environment is still bright. And I think some parts are a little blurry, maybe it can only be in the details created of the Normal or Specular textures.
Continue the WOW improvement, this is making a big contribution. Congratulations!!!
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