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I've got to replace the pommel of the sword, as well
Technically speaking, the tunic/tabard is slashed up the leg, but that is incredibly hard to replicate in WC3 without 4 new bones or a ton of clipping.
I figured since the only thing that's actually missing in WC3's files, texture-wise for the Whitecloak was the sunburst, I could make that myself out of polygons, now that HD models are starting to become somewhat of a thing.
The current version's legs vanish a little above the knee, which is how I got out of most of the front clipping problems
The trick is, in the original the tabard only hangs down the front and back, not all the way around like my current variant - trying to figure out how WoW did it is-- mnheyheh.
@HerrDave yeah, I can't tell. My modelling expertise is below null.
There are also the female villagers of Warcraft III and other models that have long dress like clothing.
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