• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Whitecloak Revamp
HerrDave

Whitecloak Revamp

"Darkfriend!"
@HerrDave on the shield, the sun/flower thingy has projections. I was asking if it's supposed to be like that or just act as a paint over.
 
Ah

Yeah, the sun on the shield is going to be flattened down - same with the one on his chest

I've only got it standing flat right now so I can copy it over to the Questioner and put it on his targe relatively easily

Presently the only bother this revamp has given me is the chainmail coif around the neck, aaaand the sunburst.
 
Yup, they were a little fiddly to add

I've got to replace the pommel of the sword, as well

Technically speaking, the tunic/tabard is slashed up the leg, but that is incredibly hard to replicate in WC3 without 4 new bones or a ton of clipping.
 
Yep, all in-game textures :)

I figured since the only thing that's actually missing in WC3's files, texture-wise for the Whitecloak was the sunburst, I could make that myself out of polygons, now that HD models are starting to become somewhat of a thing.

The current version's legs vanish a little above the knee, which is how I got out of most of the front clipping problems

The trick is, in the original the tabard only hangs down the front and back, not all the way around like my current variant - trying to figure out how WoW did it is-- mnheyheh.
 
@HerrDave yeah, I can't tell. My modelling expertise is below null.
There are also the female villagers of Warcraft III and other models that have long dress like clothing.
 

Media information

Album
Work in Progress
Added by
HerrDave
Date added
View count
1,846
Comment count
14
Rating
5.00 star(s) 4 ratings

Share this media

Top