🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Okay cool. I know warcraft 3 is finicky with the number of light sources per area, so wasn't sure if you were manually hiding and revealing them in your own system or if it was just normal Warcraft 3.
Okay cool. I know warcraft 3 is finicky with the number of light sources per area, so wasn't sure if you were manually hiding and revealing them in your own system or if it was just normal Warcraft 3.
I believe the max amount of light sources per sector is around 6-9. It depends on a couple of factors. I'm very meticulous when placing light sources to avoid any visual glitches.
I believe the max amount of light sources per sector is around 6-9. It depends on a couple of factors. I'm very meticulous when placing light sources to avoid any visual glitches.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.