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Player8Krakken4InGameRevised
kellym0

Player8Krakken4InGameRevised

Rebuilt the tentacles spawn all over again, instead more to the style of the protoss carrier. combined with the data of the brood lord, these clickable - fightable - killable - attacking tentacles now hang around the outside of the krakken in a big circle until the krakken gives an attack order or has hostiles enter range of the carrier interceptor launch ability, which is basically melee range.

then the tentacles start chasing after targets, and they have some collision now, so they don't collide with each other so much, which lowers their combat effectiveness by forcing them to maneuver around each other, but it's worth it visually.

when they die they cost currency 4 (food) to replace, equal to their health, which is currently set to 400.

soon il implement damage for when they die, called ''damage owning caster upon death'' something abandoned since wings of liberty, I'll repurpose this data so that as you kill tentacles you deal damage to the main creature too, just like how the tentacles kills go to the caster, as well.
 

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