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MurlocArmysHaveCome1
kellym0

MurlocArmysHaveCome1

Those M'locs look a lil bit like:
iu
 
D
Different unit types look too samey. It'll be confusing ingame.
 
I hope they support site ops for reforged -- other wise Im still dead for wc3 map editing hoe hoe hoe

but they might include site ops who knows. the sc2 editor is so strong, I would have problems going backwards lol

Droid-ekas? wut?

@ Imperator they are supposed to look samey -- they each come as a branch off the first, only different colors of mur'locs, and different items and creatures to mount, will make it look sufficiently different while being at-least semi samey. perhaps il alter them a bit more.
 
D
I get that but it'll be a problem when playing. Units need to be easily identifiable, which won't be easy, especially in SC2.
 
Well, sadly im limited in the sc2 engine, but perhaps the attachments will make a difference- who knows i have yet to try them all yet =)

A lego murloc thats dope
 
D
Maybe change their colors slightly, or size and shape a bit; give them some variation. I think you can make it work.
Also, is that murloc standing on that tide stalker? :D
 

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Random Concepts and Screen Shots
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