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Let The Carnage Begin
kellym0

Let The Carnage Begin

the starter unit, is ready. the resources, planted, the harvesting, coded roughly, may need some more work there...

the pathing set up, the attacks, fixed, many things operate now, game play-ability has increased, by chrismas, I hope to see you in the lobbys my fellow, beautiful fish cultists, I will be hosting periodically, but speradicly, feel free to join, I shall advertise the games lobby name in the arcade chat, listen for ''[Mur'loc Island Survival 2]'' in yellow -- you can left click to auto join, there is always room for atleast 6 humans (7 including host).

some explaination incase you care:

The Blue Mur'locs are the starter proof of concept faction.

The Green Mur'locs are inspired by cliff jumping zerglings, and dark templar combined.

The Purple Murlocs are inspired by the Terran Sensor Tower, combined with that old wc3 map known as ''werewolf transylvania'' with the reduction of vision during the night, reversed for the day time instead. hence the ''blind'' faction''
 
phenomena_creepers_poster_4-large.jpg
 
@kellym0 too much yellow. Leave it for abilities or something. Use a specific colour for each specific thing you want to point out.
 

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