🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
to the left, my hand placed doodads, the large warcraft 3 corals. to the right, the foliage generator at work, creating not just ''foliage'' like grass, or ferns, but in this instance, its making almost all the objects in the marine environments, saving me epic amounts of time hand placing things, which can now be reserved to just the warcraft3 corals.
even the warcraft 3 shells and star fish are auto generated, and they add a neat look behind all the sc2 objects.
yea its still got alot of things inside it that are still deactivated in game, that exist, and have data, but cannot be used by players, its still mostly an environmental jump scare survival right now, instead of a tag game. but theres enough resources to stay alive for many hours now, instead of minutes like before.
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