• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
"Faceless Ones vs. Reich"
Ether

"Faceless Ones vs. Reich"

Testing the N'raqi to fight off invading Reich.
@deepstrasz
Cuz' @Mechanical Man's favorite lines of reviewing a map :)

@Mechanical Man
The Nazi-like soldiers here will face more terrible enemies, like the faceless ones... *Hitler signs out of fear*

@Hazop
Nope, I'm working on 50+ factions and progress (mini-progress) is here FACTIONS PROGRESS FOR THE MOD | HIVE
and so they are all in one mod. Usually, these factions are strongly needed to support my lore :) It should be a straight campaign game.

@ZethHolyblade
So, soldiers or faceless men?
 
@ZethHolyblade not dogs?
406315-wolfenstein-3d-xbox-360-screenshot-no-censorship-cuts-no-super.jpg
 
@Battleborn Of course I do.

Back In 1993 I didn't know how to react and fight Hans Grosse properly, it was scary, especially with that strange loud (PC Speakers xD) track in the background.


Mecha Hitler was cool too.
 
hes searching for his vision, each projects a different set of thoughts and feelings and emotions! lol I too am guilty of making too many different ''side'' projects, he will find one eventually -- every one of us does.
 
@ZethHolyblade
Hard to beat, even just the basic wermacht soldiers :L
I also played the bed-bonus game in the new WS games, and still hard.

@kellym0
I usually cancelled all my side projects and keep working on factions to support my lore :) I usually wanted to make a plastic-soldier rts style of game in warcraft 3 but it needs more thing on modeling but later all scrapped for this large mod project.
 

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☢☣☢ Project Development ☢☣☢
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