🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hmmm... too stiffly copy/pasted feeling/looking to me. try adding some ''Crypt''s (big stone doodads) or maybe some hills and some iron spikey fences instead of timid human farm fences. maybe move some of the tomb stones around, mix them up, or keep the wooden ones out and stick with just stone ones, up to you. just my opinion.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.