• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
Balrog
Rubellu Sidus

Balrog

"HU, THAT IS JUST A HUGE TAUREN WITH WINGS!!!"

NO! NO! NO! NO! NO!

-KUJO, Jotaro

I prefer using the Tauren skin because it is similar to the Balrog in Diablo 1, although he is red, its color can be changed ingame.

Based on Doom Guard (well, that's kinda obvious...)
@Rubellu Sidus well, that's simple? I mean, a unit enters region cathedral->stop music [Tristram]; play music [cathedral]. A unit enters region [Tristram]->stop music [cathedral or wherever you come from]; play music [Tristram].
 
@deepstrasz I was trying to make this without using triggers, only through the region. But this version screwed my plans of doing so. And I was testing some campaign a pal of mine asked, and the newer versions crashed in a cinematic.

Blizzard f$%#$%@! up WC3 by using another sound engine.
 
@Rubellu Sidus hmm? I didn't have any sound related crashes to be frank. But, seriously, it's really simple to make those triggers. At least use 1.29.2. It has 25 players (actually 26)/colours plus some new triggers. I'd recommend using 1.31 after the bugs are fixed for even more triggers.
 
@deepstrasz I wish I could use the version we can enlarge the map size without creating another, but that's also affected the gameplay. I had made a complete beta of Diablo, when WC3 Updated if destroyed the region with sounds.
 

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Diablo - Tribute - New Cast and Crew (Enemies)
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Rubellu Sidus
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