- Joined
- Mar 6, 2006
- Messages
- 9,243
JASS:
library leakTest initializer onInit
globals
private timer t = CreateTimer()
private constant integer LOCS = 500
private integer c = 0
endglobals
private function leaks takes nothing returns nothing
local integer i = LOCS
loop
exitwhen i == 0
set udg_loc = Location(0,0)
call RemoveLocation(udg_loc)
set c = c + 1
set i = i - 1
endloop
//set udg_loc = null
endfunction
private function pauseResume takes nothing returns nothing
if ModuloInteger(GetTriggerExecCount(GetTriggeringTrigger()) , 2) == 1 then
call BJDebugMsg("started")
call TimerStart(t, 0.01, true, function leaks)
else
call BJDebugMsg("paused, " + "locs created: " + I2S(c))
call PauseTimer(t)
endif
endfunction
private function onInit takes nothing returns nothing
local trigger t = CreateTrigger()
call TriggerRegisterPlayerEvent(t, Player(0), EVENT_PLAYER_END_CINEMATIC)
call TriggerAddAction(t, function pauseResume)
endfunction
endlibrary