(3 ratings)
It's any theme really, I just happen to be working on some gnoll-related project...|I don't see the gnoll theme, but I always love a good palisade.
If you could give it a death animation where the logs each fly in different directions (like if hit by an explosion or boulder), that would be amazing.
I have no idea how to do build/death animations yet, but I might add a stoneless, gapless and just stones version to the bundle later.I kinda like the gaps between the logs. Makes it look more primitive. Good for creep bases, as was the original intent. And it's not like enemies are gonna run up to the wall and shoot arrows in a two inch gap.
But I wouldn't mind having two version, this and a neater version for neater bases. And I would still give it a badass "death" animation.
Hit the P key on your keyboard in the editor as a guide to enable viewing ground pathing. There should be pink squares under the wall. If there are not, use pathing blockers (Ground).but units can pass through it.
if you dont want units to view through the wall use Line of Sight blockersin first case, if they have vision of other side
you cant make anything like missile blockers in this game... Well I guess you can with like some crazy mad coding and scripts, but in the base game, that's not really a feature.archers however have no problem to fire through it.
you can adjust the scale in the object editor. Also you can press SPACE key in editor, Left-click on the placed object in the map editor to select it and hit ENTER, a window will pop up with scaling and rotation values.Before I downloaded I imagined it to be bigger.