🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Snipeshot IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Snipeshot ability in the object editor
3. Import Damage Engine and Line Segment Enumeration*
4. Copy the Snipeshot folder in the trigger editor
5. Configure the SnipeshotConfig trigger (read the instructions carefully)
*for 1.31 users, use the one from test map SPELL DESCRIPTION :
This unit deals 50% of their damage to units between them and their main target with their armor completely pierced. Only applies to default ranged attacks. SPELL INFORMATION :
I had used the concept for Darkness Returns II in a triggerless way. However, it is not neat, and has issues with spell resistances. In addition, I sort of liking Morales from Mental Omega, a sniper hero specialized in killing key targets with a line-of-fire system. MEDIA SHOWCASE :
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