Hello there.
I'm going to be around the hive again, and so thought of contributing something usefull.
This terrainart texture is named Good Time Blocky (sorry, couldn't think of a good name).
It is supposed to fit well with any 'city world, as well as with modern\futuristic enviroments.
Includes 18 variations.
Developement steps:
1. Texture materials & pipeline setup (~30 minutes)
2. Rendering (~10 minutes)
3. Editing of texture#1 to form 14 side pieces. (via Paint.net, ~20 minutes)
4. Creation of overlay to get it tilable (~5 minutes)
5. Manual processing of each of 17 pieces (open, combine with overlay, smooth edges, save, close, - 15 minutes)
6. Actually combining everything into one image (~5 minutes)
7. Uploading everything and writing this description (~30 minutes)
Sources:
PNG (quality preserved): http://vadim647.at.ua/src/img/091027gtb/overview.png
GTX (if you want to edit\look how I did it): http://vadim647.at.ua/src/img/091027gtb/GoodTimeBlocky.gtx
Overlay (makes the rendered parts tilable with eachother): http://vadim647.at.ua/src/img/091027gtb/temp.png
Comments are welcome.
In my opinion, this should be approved because there is a LOT of futuristic resources and no suitable terrainart to use with them. Also, overall, the terrainart resource section is pretty empty.
Keywords:
good time blocky technology tile block future city gen