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Debilitate v1.0

Debilitate
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Debilitate and Debilitate Dummy abilities in the object editor
3. Copy the Debilitate folder in the trigger editor
4. Configure the DebilitateConfig trigger
> If you want to have the exact same effect used on the test map and media showcase, Soul Discharge Purple is the one used for test map
SPELL DESCRIPTION :
Debilitates a target enemy hero, reducing their stats by 10%/20%/30% for 9 seconds. Debilitate cannot be dispelled, devoured, nor cancelled. Debilitate account bonus stats for reduction.
SPELL INFORMATION :
Persona 3 Reload inspires me to rework a concept of Debilitate that I utilize in my custom map Slalom Wars. The idea is that this spell is meant to act as a game-changer spell (since it is an ultimate in that map) where it disables hero effectivity for a period of time. Thus, this version of Debilitate is born. This public release is attuned for melee games in a 3-level format.
MEDIA SHOWCASE :

CHANGELOG :
Version 1.0: Released


CREDIT :
Atlus: Derived from their Persona series 'Debilitate' spell
Vinz: Soul Discharge Purple model
Contents

Debilitate v1.0 (Map)

Reviews
Wrda
You forgot to pause the timer if Deb_MaxIndex is 0 on DebilitateLoop trigger. Highly recommend to create an aura targeted to self for the targeted units so that the buff is visible. This allows the player to better psychologically link your spell with...

Wrda

Spell Reviewer
Level 26
Joined
Nov 18, 2012
Messages
1,906
You forgot to pause the timer if Deb_MaxIndex is 0 on DebilitateLoop trigger. Highly recommend to create an aura targeted to self for the targeted units so that the buff is visible. This allows the player to better psychologically link your spell with its effects seen on the UI, besides the special effect on cast. Right now players might ask themselves "why do I have negative stats?".
These are minor issues, so no reason not to approve.

Approved
 
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