🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Yet another bronze set piece.
You need to apply the left and right boot separately so you have to make one "spell" for each foot. The normal model is the right boot and the portrait is the left boot!
Hope that my help does not come too late for your.
For boots use attachment point (foot,right) and (foot,left).
When you are setting the attachment point then fist put (foot), then accept and set another line of text (left) or (right), without the () brackets.
I use item abilities to display the attachment models by that method the final result must be like this:
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.