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Mini-Game Contest #2 Poll

Which entry do you think should win the Mini-Game Contest #2?


  • Total voters
    87
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Level 3
Joined
Jan 21, 2008
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13
Before I vote, I'm going to review every game and play every game. The +vs- score gives an idea of how you're map is doing when you compare it to other reviews, but a good +vs- score won't guarantee a vote! Stars make clear that they are important. Double stars say that it's even more important! Stars tell you the importance of the point made, but also doesn't guarantee a vote. A negative score doesn't mean your map is bad since I always find more issues than good things in any map :).

- LastRealHeroes
[+]
It's a short game, thus labeled correctly as a minigame. (*)
Variety of heroes.
Credits.
It's just fun. (**)
Awesome custom models. (*)
[-]
Loading screen contains too much information, some can't even be displayed. (*)
Footmen make you get stuck or block the path. (**)
Inbalances. (*)
Some skills were practically the same, such as the evade skills (half wolf and voodoo hunter) and the howl skills (half wolf and voodoo hunter). (*)
Some hotkeys won't work, such as the ''H'' for Wave of Hate.
It says Wave of |Hate, which should be Wave of Hate, so I think.
Warlord is too big.
When you go through the power circles, your camera isn't locked on the hero.
Lots of AoE skills that also hit friendly units, which make them less useful.
Footmen from Hunter Halls (?).
Not very original. (**)

Conclusion: fun concept with a few flaws. +vs- score = -6 Star rating = -3

- Netherwind Dreams
[+]
Multiple builders giving it replay value. (*)
Storyline adding a good atmosphere to the map. (*)
Challenge thanks to the immediate defeat when leaking and the fast waves. (*)
Good loading screen.
Credits.
Leaderboard. (*)
Humor in intro cinematic.
Cool name.
[-]
Couldn't find out where the creeps would come from before they actually came.
On the south of the pathings you can still see remains of the selection of builders.
Game doesn't start when one of the players doesn't pick a hero. (**)
Netherwind's speech is a little too fast.
Scale of the Ultimates is too big so that there is overlapping of the smaller towers, even the lanes. (**)
Cinematics aren't skipable (doesn't weigh too much as you promised us to make this in future updates)
First Cinematic is too slow.
When you use scroll, you zoom in and can't get back to the original view. (*)
There are a lot of builders, but all the towers seem alike. (*)
Not very original, storyline compensates. (*)

Conclusion: Fun map with cool story, but has some big gameplay issues (see ** in [-]). +vs- rating = -2 Star rating = -3

More reviews coming later!
 
Last edited:
Level 24
Joined
May 20, 2007
Messages
3,283
Before I vote, I'm going to review every game and play every game. The +vs- score gives an idea of how you're map is doing when you compare it to other reviews, but a good +vs- score won't guarantee a vote!

- LastRealHeroes
[+]
It's a short game, thus labeled correctly as a minigame.
Variety of heroes.
Credits.
It's just fun.
Awesome custom models.
[-]
Loading screen contains too much information, some can't even be displayed.
Footmen make you get stuck or block the path.
Inbalances.
Some skills were practically the same, such as the evade skills (half wolf and voodoo hunter) and the howl skills (half wolf and voodoo hunter).
Some hotkeys won't work, such as the ''H'' for Wave of Hate.
It says Wave of |Hate, which should be Wave of Hate, so I think.
Warlord is too big.
When you go through the power circles, your camera isn't locked on the hero.
Lots of AoE skills that also hit friendly units, which make them less useful.
Footmen from Hunter Halls (?).

Conclusion: fun concept with a few flaws. +vs- score = -5

More reviews coming later!


Great to hear that!
You are doing a fine job,testing every map and greatly rating it,you deserve the rep that I'm going to give to you!
 
Level 7
Joined
Nov 4, 2006
Messages
153
Thrikodius
Who says the next mini-game contest has to take place next year? Why not in november, december?

Yea! There should be another one soon :) cause I'm pretty sure I'll quit creating maps soon, plus I already got a good mini-game idea.

Oh, and my question about the weather creation thing: Turns out it was just because I lowered the WC visual particle option which made weather not show. oops
 
Well,after the Hero Contest,there was no Admin ( Wolverabid ) to end it,3 weeks passed until Ralle continued the contest and decided the winner!

And after that,Wolverabid quit Hive!

Bob retired because he was too inactive.

Try poking poot too, as maps come under the "development" banner now.
 
Level 28
Joined
Jun 4, 2007
Messages
1,479
Well,after the Hero Contest,there was no Admin ( Wolverabid ) to end it,3 weeks passed until Ralle continued the contest and decided the winner!

And after that,Wolverabid quit Hive!

Are you sure it was just 3 weeks. It felt like an eternity...
I bet there's some mad user that travels around the world and assasinates admins.
 
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