Pretty great map. Here is the contructive criticism you wanted:-
GOOD POINTS:-
- The terrain in the central part is really gorgeous and I appreciated it a lot
- The abilities are amazing and well-executed
- The choise of mdels and skins for zombies was adequate. I also liked the attachments you used like the baseball bat
- The way the sand worm erupts from the ground is really cool
- The items are great and fit the map
- The bloody effects you used are terrific
- The voices are incredible and perfectly fit the theme of this map
BAD POINTS:-
-- Let's begin by saying that after 4-5 minutes, the game starts to lag like hell due to a massive spawn of zombies and that's really negative (mine isn't a slow wooden PC so that's not the source of lag)
- Some abilities like carpet bombing also cause heavy lag as well
- Although I said the terrain is gorgeous, I was referring merely to the central part. What about the rest? A desolate flat piece of land. No sand dunes and no environmental doodads. About 1/3 of the map is empty, not good
SUGGESTIONS:-
- I'd firstly say add some doodads (preferably walkable ones) in the empty spaces or at least make them hilly. Do anything but do NOT leave them empty like that, they look bad
- Do not exaggerate with some effects because they cause heavy lag. If I experienced lag in single player, I can't imagine in multiplayer!
- Reduce the amount of zombies spawned. The number of zombies spawned should be proportional to the number of playing players. So if one player is only playing, let few zombies spawn, not a gigantic overwhelming army. The current number of zombies spawned would be more suitable for 3-4 players
OVERALL RESULT:-
In conclusion, this map is marvellous but it simply needs to be less laggy and filled more with doodads. I'll give it 4/5