• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Making a unit immune to crowdcontrol

Status
Not open for further replies.
Level 24
Joined
Aug 1, 2013
Messages
4,657
I don't know if Night Elf - Spell Immunity removes the crowd control completely but it has a field where you can set the magic damage taken amount.
If you set that to 1, it might work.

If not... then you require a Spell Engine to achieve things like these.
 
Level 12
Joined
Dec 11, 2014
Messages
662
I don't know if Night Elf - Spell Immunity removes the crowd control completely but it has a field where you can set the magic damage taken amount.
If you set that to 1, it might work.

If not... then you require a Spell Engine to achieve things like these.

I set the "Data - Magic Damage Factor" to 1 and still the magic-type attackers don't attack.
 
Status
Not open for further replies.
Top