- Joined
- Mar 30, 2009
- Messages
- 971
can i make some animations to be global animations on existing models?
in this case i have some limbs moving, but i want them to move at slightly different speeds, thereby creating variation and for that i need to have a global animation for each of them. and then play all these globals in the stand animation.
if not possible, can i create new (and global) animations to an existing model in any way more simple than importing the mesh to 3ds max and then making the new animations? i mean with magos' or mdlvis or something.
in this case i have some limbs moving, but i want them to move at slightly different speeds, thereby creating variation and for that i need to have a global animation for each of them. and then play all these globals in the stand animation.
if not possible, can i create new (and global) animations to an existing model in any way more simple than importing the mesh to 3ds max and then making the new animations? i mean with magos' or mdlvis or something.