- Joined
- Aug 7, 2004
- Messages
- 875
Nice to see this still on. For sure you can ignore AI completely, it discourages ppl from playing online.
Nice to see this still on. For sure you can ignore AI completely, it discourages ppl from playing online.
WTF are you talking about. AI is very good to newbies to learn quicker and to fill missing slots. These are just excuses of mapmaker incompetence.
It is not an excuse as such I can take a great example, like DotA, they did not develop their own AI map until the late versions, in fact they don't care about making one. A random Indonesian programmer decided to make one for DotA. As for a good advice, a smart distributor would encourage their players to play online since it increases the incentive of other people to play and also does not kill the fact that people can just go singleplayer to learn how to play while we actually want them to learn by playing with other people. That way the game is played more online and thus more people play your map.
Don't agree with me its fine, just a strategic advice...
Ok guys, lets not derail this.
Just so we are clear, I would love to have AI - but I guess because I'm "incompetent" that's the one thing I can't do myself.
Either offer to do the AI, or drop the subject.
Now, if anyone has some feedback I'd be happy to review it.
The filesize is going to stay around where it is, it currently takes people on bnet about 30 seconds to dl. When it was 2000 kb it took ever a min. When it was almost 3000 kb it took almost 2 mins.
I didn't notice a problem with the siege engine, I'll look into that.
And btw, model sizes are as such:
Orc Transport = 25 kb
Church = 102 kb
Temple of the Damned = 120 kb
Gnomish Inventor = 140 kb
Gnomish Sub = 94 kb
So don't tell me there aren't good models with small sizes.
EDIT: I tested the barrage bug and got the same result, I'll release a patch in a day or so people have time to report any other major bugs.
WTF did they try it with AI Editor? NOWAY, noob coders, a really good AI is coded by alot of triggers, how stupid are they to create a basic AI with the AI Editor? Its like making a wonderful map and stop at the half. Its ok but nothing more.Well I would appreciate the AI help, but Mechanical Man is correct. I've had three people try the AI, and none of them have been able to get it to use transports. Also, the AI can only use one waypoint at a time, so it trys to send both land and naval to the same location.
However, if you're still interested Anachron please let me know.
No, the only resources I made were a few icon edits. The credits list can be found in-game. As far as the WC2 building models, the only one that I obtained from a public source was the Church. So I can give you that one.