And again, Team "Direfury + Literally Anyone" cranks out another beautiful model.
I don't have time now to extol it's many virtues (& should probably wait for my Contest reviews anyway), but trust me this guy is pretty sick. You have only improved over the years, and Mr. Goblin's input has almost certainly made it better as well.
Let's also not forget; not only did you make the primary model,
and an expansive set of accompanying SFX, but you basically made
an entirely separate second character model in the form of that blue 'paint goblin' thingie. Sick 2H-dagger animations right there (except Attack-5; no blade strikes the front, it just looks like inches forward & waves his arms a bit??).
Of course, this will only ever be a distant second-place to the
true Mr. Goblin model. ;D
No way I can ever use this... Unless I add
@Mr.Goblin to something... Hm...
Ah dannae, I'm thinking the same thing... And I'm wondering if I can't think up some minor modifications that
would make it more useful generally. Thoughts?
Mostly it would be replacing the giant paint-splattered scroll on his back, and replacing the giant paintbrush in his hand; everything else is pretty Goblin-y & could be made to work. There's not a lot of tech on him, but that could be because he's an Explorer or Adventurer or something...
Paintbrush -> ?: I don't know if the classic 'wrench' would work here, since the tip of his paintbrush flops around... But maybe something else. A lantern-on-a-stick? A mecha-flail (short-chain)? Etc?
Paint Scroll -> ?: My first thought was to make this just a simple bedroll (i.e. that 'adventurer' concept above). Probably wouldn't change anything but the texture. But alternatives... Tough due to floppiness as well. Perhaps a robotic back-pack thing with a missile-launcher or turret, which are on articulated arms (to allow for flopping)? Or a couple of giant potion vials, with liquid sloshing around in them?
One thing that could help is deciding which 'school' of 'Goblin culture' he fits best into. Mechanical stuff is the de facto obvious choice, but what about Alchemy, Explosives, or Economic stuff?