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Fixed Reforged SD Female Demon Hunter

This bundle is marked as lacking. It fails to meet the standard requirements and may only have minor use.
Back around the time Reforged released, I made this model because I was inspired by the stupid "solid white" morphed form of the SD female demon hunter on the Reforged game. The history of this model is rather detailed, so I'll try to outline it here:
  1. In 2003 during the Beta of Frozen Throne, Blizzard copied the "Morphed Demon Hunter" model and made a female version to use use as the "Spirit of Vengeance" unit, which was later renamed to Avatar of Vegeance during the release of Frozen Throne. You can see a picture of this TFT Beta model here.
  2. Some fans who had access to the Frozen Throne Beta (I didn't, I was a kid) uploaded the beta models to fan sites such as Hive or Wc3campaigns or something back then. I think I downloaded it in 2004-2005, and put it into my map that I always worked on for fun as a kid
  3. In 2018, maybe about 13 years later, while working with Spellbound trying to come up with art for our custom Dreamspawn faction for Techtree Contest 12, I then created a version of the old beta "spirit of vengeance" model with substantial art rework so that it had glows outlining its body based on the male morphed demon hunter model. The glow was fairly easy to put onto there, because it really shows that this old TFT beta model was a modified morphed demon hunter changed to be female.
  4. In 2019 during Reforged Beta, the Classic Games Team at Blizzard created a female demon hunter SD version to go along with the HD skin that they added. However, it had no alternate form! It just had the male alternate form, but with some bug so that it would turn solid white. And so I tried to peddle to Kam at the time this idea that he should use his connections as an associate producer of Reforged to use the old "spirit of vengeance" TFT beta model as the alternate form for the SD version of this skin, because the beta "spirit of vengenace" was Blizzard's own artwork! I sent him the model uploaded herein where I used the Dreamspawn variant (with a different color scheme) as the alternate form, because the Dreamspawn model looked more like a morphed demon hunter due to the full-body hero glow outline. But other than that, it was only a modified version of that old TFT beta asset. Anyway, long story short, my selfish attempt at getting immortalized as a part of Reforged by contributing back this TFT beta asset did not pull through, because Kam and his team were too busy by then anyway (lots to do on Reforged!).
  5. So, then this model sat in my coffers and I sent it to someone on Discord, but didn't upload it for a while because I thought maybe it would be cool if someone officially added it to Reforged. They never did, though.
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Fixed Reforged SD Female Demon Hunter (Model)

Reviews
General Frank
There are a lot of issues that needs fixing up. Please fix them: Sanity Test
Level 17
Joined
Nov 12, 2016
Messages
781
Finally Retera, FINALLY, she's here and she rocks.

I know it fits with the female Demon Hunter but can't we also get this as a standalone please ?
 
Level 6
Joined
Sep 9, 2015
Messages
132
Awesome. May I recommend adding a version with only the alternate form, without the original DH? Also, could you maybe fix her tail so that it's not floating?
You can do it yourself, very easy with War3ModelEditor and MdlVis.
If you're having trouble can't opening it, then use ReterasModelStudio to convert the model to SD 800 first.
 
Do you have female version icon of metamorphosis?
The icon is already ingame since it's a TFT beta asset and they forgot to remove the icon. I believe it's BTNVegeanceIncarnate or something like that. I guess you could recolor it to green if you wanted.
 
I can't open the model with mdlvis, war3 model editor or warcraft 3 viewer, why?
Yes. This model is a fix for the Female Demon Hunter skin ("classic graphics") from the Reforged game, so it's not in a format that works on older patches. Even if you reformatted the model to the old legacy format using Retera Model Studio, you would also have to extract the texture for this model from the Reforged game and convert it to the legacy format because the old game wouldn't be able to load the Reforged texture either. You may have noticed that I did not upload the texture files for this model, because they are ingame textures on Patch 1.32.
 
Level 9
Joined
Jun 25, 2014
Messages
202
Good model in general and for sure beats solid white model, but "Walk Alternate" animation looks rather like levitation than walk. Also it would be nice if you would make version without spikes in the back or whatever that is.
 
Attached is the unmodified ingame model from Reforged, and it has all the same problems, though. So, if our standards are not the contents of War3 itself, then do we offer a Hive download of all the War3 assets in the correct format (to start from) since War3 isn't?
 

Attachments

  • herofemaledemonhunter.mdx
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Attached is the unmodified ingame model from Reforged, and it has all the same problems, though. So, if our standards are not the contents of War3 itself, then do we offer a Hive download of all the War3 assets in the correct format (to start from) since War3 isn't?
Sure, but we can do much better, can't we? :)
I hold myself to a higher standard than standard wc3 resources and I promote it in the model section and many people seem to follow it.
 
Level 3
Joined
Mar 14, 2021
Messages
14
Excellent model. I often play Warcraft 3 in regular 1x1 maps, I would like to replace this model with a regular demon hunter. I'm playing on an old Warcraft 3 patch and I don't have the female demon hunter texture, could you please attach it here if possible. I'll be very thankful. :infl_thumbs_up:
 
2) Why is this resource set to "lacking"?
Because it is highly based on ingame resources such as from Frozen Throne BETA, and because it styles after Blizzard's own work when they did things wrong I left those things wrong, so I probably won't update the model, so the reviewer is accurate in saying that I didn't address their criticisms or something like that probably. I keep busy. This upload was mostly as a record of my past work for me, and not some effort to impress random passerby's looking for models.

1) Will this model work on 1.31?
Not until you backport all the necessary stuff using a program like Retera Model Studio, but obviously if you reformat it then the same art would work on 1.31 surely. I might not bother to do that for you, though, since I have already created and published a program to allow anyone to do this.

You would need to
  • reformat the MDX from the 2020-2022 format (MDX 1000) into the 2002-2020 format (MDX 800). The formats are different but look the same, so this is slightly confusing. This upload is in the Reforged format, even though it is an SD visual. But you can save the same visual in Frozen Throne format using Retera Model Studio. When we open the file, change the version number, and then save again, my program auto-magically formats the file in a manner corresponding to the version number in the header. So by changing that 1 field and resaving, my computer program will backport to 1.31 art format for you
  • you would need to export the texture file from Reforged game, which is a DDS file, and reformat it to BLP or TGA so that it would load on your 1.31. You can probably use Retera Model Studio to do that as well
  • for best results you would probably want the soundset from Reforged. You would want to use a program like Audacity to change the FLAC files from Reforged into WAV files that will load on 1.31. Then you would want to edit UI\SoundInfo\UnitAckSounds.slk or whatever it is, and add a soundset copied from demon hunter to use the new files, then assign that to your unit. Note that adding a sound set only works when modding your game client itself, so that might be hard on 1.31 since the 1.31 install uses the Reforged game storage format so its harder to hack your install and add a soundset than it would be on 1.26 or 1.29 or something. You could try local files but I forget if that works on 1.31. I guess most people making maps would tell you to just overwrite an existing soundset, like maybe replace Demon Hunter, since you can do that from inside World Editor.
 
Last edited:
Level 5
Joined
Oct 13, 2016
Messages
70
You would need to
  • reformat the MDX from the 2020-2022 format (MDX 1000) into the 2002-2020 format (MDX 800). The formats are different but look the same, so this is slightly confusing. This upload is in the Reforged format, even though it is an SD visual. But you can save the same visual in Frozen Throne format using Retera Model Studio. When we open the file, change the version number, and then save again, my program auto-magically formats the file in a manner corresponding to the version number in the header. So by changing that 1 field and resaving, my computer program will backport to 1.31 art format for you
  • you would need to export the texture file from Reforged game, which is a DDS file, and reformat it to BLP or TGA so that it would load on your 1.31. You can probably use Retera Model Studio to do that as well
  • for best results you would probably want the soundset from Reforged. You would want to use a program like Audacity to change the FLAC files from Reforged into WAV files that will load on 1.31. Then you would want to edit UI\SoundInfo\UnitAckSounds.slk or whatever it is, and add a soundset copied from demon hunter to use the new files, then assign that to your unit. Note that adding a sound set only works when modding your game client itself, so that might be hard on 1.31 since the 1.31 install uses the Reforged game storage format so its harder to hack your install and add a soundset than it would be on 1.26 or 1.29 or something. You could try local files but I forget if that works on 1.31. I guess most people making maps would tell you to just overwrite an existing soundset, like maybe replace Demon Hunter, since you can do that from inside World Editor.
Local files do work - and thank you so much for such a lengthy and comprehensive explanation. Have a wonderful day!
 
Level 6
Joined
Sep 9, 2015
Messages
132
1) Will this model work on 1.31?
2) Why is this resource set to "lacking"?
The alternate form of this model is really nice and has the original warcraft 3 style. Not sure if it works on 1.31, but i have been using it for my map since Retera shared it (my map runs on 1.26). The model just needed to fix some transparent triangles. That was easy for me, and probably easy for most map makers at this point. Oh and I only use the alternate form, so I also removed all unnecessary stuff in the model.
 
Oh and I only use the alternate form, so I also removed all unnecessary stuff in the model.
This made me sigh a bit inside. So, actually, the alternate form was originally authored as one of the Dreamspawn heroes for a Hive Techtree Contest, and was later intentionally merged into the female demon hunter. It originates from the Spirit of Vengeance TFT Beta model, and that model had no alternate form despite inheriting obvious designs from the Reign of Chaos demon hunter model.

So, rather than having to delete mesh on your side, if you literally want the original model that was merged into the Reforged hero as its alternate form, that original model can be found here if you scroll down to "Hero Broker of Illusions". The color is different, but it's literally the ancestor of the file attached to this upload.
 
Level 6
Joined
Sep 9, 2015
Messages
132
This made me sigh a bit inside. So, actually, the alternate form was originally authored as one of the Dreamspawn heroes for a Hive Techtree Contest, and was later intentionally merged into the female demon hunter. It originates from the Spirit of Vengeance TFT Beta model, and that model had no alternate form despite inheriting obvious designs from the Reign of Chaos demon hunter model.

So, rather than having to delete mesh on your side, if you literally want the original model that was merged into the Reforged hero as its alternate form, that original model can be found here if you scroll down to "Hero Broker of Illusions". The color is different, but it's literally the ancestor of the file attached to this upload.
Thanks for the info, I didn't know about that.
 
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