- Joined
- Apr 30, 2007
- Messages
- 62
Hello i have a problem with my system maybe someone can help me. It only work till lvl 2 then it dont work anymore.
- Einheit - A unit Stirbt
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Einheitengruppe - Pick every unit in (Units in (Region centered at (Position of (Dying unit)) with size (1200.00, 1200.00)) matching ((((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Gleich True) and ((((Matching unit) is alive) Gleich True) and (((Matching unit) is Ein Gebäu and do (Actions)
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Schleifen - Aktionen
- Held - Add (((Hero level of (Dying unit)) / (Hero level of (Killing unit))) x 100) experience to (Picked unit), Verbergen level-up graphics
- Schwebender Text - Create floating text that reads (String((Integer((((Real((Hero level of (Dying unit)))) / (Real((Hero level of (Killing unit))))) x 100.00))))) above (Picked unit) with Z offset 0.00, using font size 10.00, color (80.00%, 0.00%, 100.00%), and 0.00% transparency
- Schwebender Text - Set the velocity of (Last created floating text) to 85.00 towards 90.00 degrees
- Schwebender Text - Change (Last created floating text): Deaktivieren permanence
- Schwebender Text - Change the lifespan of (Last created floating text) to 1.50 seconds
- Schwebender Text - Change the fading age of (Last created floating text) to 0.75 seconds
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Schleifen - Aktionen
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