- Joined
- May 11, 2008
- Messages
- 1,198
after a few days, i just got done creating a unit and placing it in the terrain editor...
i was just noticing that the x and y coordinates seemed a bit odd, so i set the x and y of a unit that i placed around the middle of the map to 0 and 0.
well, the unit went to the bot left of the map. in war3, the 0 and 0 point is in the middle of the map. tbh, i like it in sc2 better. anyway, does this mean though, that you can go into negative coordiantes if you extend the map in that direction? or is bot left fixed at 0,0? it could be bad to make coordinates in the map and need to change them cuz of making the map bigger all of a sudden... just wondering if anyone else checked it out yet and had the answer.
i was just noticing that the x and y coordinates seemed a bit odd, so i set the x and y of a unit that i placed around the middle of the map to 0 and 0.
well, the unit went to the bot left of the map. in war3, the 0 and 0 point is in the middle of the map. tbh, i like it in sc2 better. anyway, does this mean though, that you can go into negative coordiantes if you extend the map in that direction? or is bot left fixed at 0,0? it could be bad to make coordinates in the map and need to change them cuz of making the map bigger all of a sudden... just wondering if anyone else checked it out yet and had the answer.