- Joined
- Nov 13, 2017
- Messages
- 733
I just made a 256x256 map with 614 unit/building objects (20% of it are wowrip and semi HQ) and 14009 doodads (80% of them are harvestable trees). Additionally with cliff height of 10.
Well, the issue here is when I press L, everything becomes black but units are still clickable and when tested in-game seems like lighting is disabled and no lights, only units that seem to be cloaked in pure black fog. I wonder it should crash rather than run with no lighting if it has memory or fps rate problem.
Well, I made some maps like these before with over 614+ objects and 20000+ doodads but never encountered a stranged problem like this before. How can this be solved?
Well, the issue here is when I press L, everything becomes black but units are still clickable and when tested in-game seems like lighting is disabled and no lights, only units that seem to be cloaked in pure black fog. I wonder it should crash rather than run with no lighting if it has memory or fps rate problem.
Well, I made some maps like these before with over 614+ objects and 20000+ doodads but never encountered a stranged problem like this before. How can this be solved?