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There's an action called " Apply Camera Object (Timed) ".
That's what you have to use.
But first you have to create a Camera Object. To do so, press M in the world editor main screen (The Terrain Editor) and put this camera object where you want.
Those are pretty complicated ways to remove leaks. I can't use them, and if you're not familiar with JASS I'd suggest you to use GUI. If you can use Temporary Locations good for you, that's the best solution.
Teleport with Camera
>Events:
unit - a unit enters Region 001 <gen>
>Conditions:
If you wanna do a conditions. e.g - just blademasters can teleport.
(unit-type of (triggering unit)) equal to blademaster
>Actions:
Unti - Move (triggering unit) instantly to (center of(region 002 <gen>))
camera - pan camera for (triggering player) to (center of(region 002 <gen>)) over 1.00 seconds
--- ---
Reviving over a time with camera
>Events:
unit - a unit Dies
>Conditions:
If you wanna do a conditions. e.g - just blademaster dies.
(unit-type of (dying unit)) equal to blademaster
>Actions:
wait 5.00 seconds
hero - instantly revive (dying unit) at ( Center of (region 001 <gen>)), show revival graphics
camera - pan camera for (owner of (dying unit)) to (Center of (region 001 <gen>)) over 1.00 seconds
I hope it will help you !
=D Its big but you can understand
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