- Joined
- Mar 15, 2012
- Messages
- 2,878
Custom script: call CreateUnit(Player(9), udg_boss[udg_Abosslvl], udg_xspawning, udg_yspawning, 0)
Unit Group - Add (Last created unit) to bossgroup - this wouldn't work would it?
If so then does anyone happen to know the line where it creates and assigns it to a unit variable?
Unit Group - Add (Last created unit) to bossgroup - this wouldn't work would it?
If so then does anyone happen to know the line where it creates and assigns it to a unit variable?