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Yea i am talking about WC3 RPG'S , i was thinking something like possibly a save/load option, decent boss fights and terrain and raids to add longetivity to the game?
Ummmm.....I think a hero progression system is good in an rpg, like peasant>Squire>swordsman>knight, where you start basic and specialize, so you dont just get stuck with a a simple class and use it the whole game, it adds some variation to the game
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