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What features/systems are a “must” for an RPG

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Level 10
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Apr 3, 2006
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Yea i am talking about WC3 RPG'S :D, i was thinking something like possibly a save/load option, decent boss fights and terrain and raids to add longetivity to the game?
 
Level 3
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Sep 19, 2005
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Ummmm.....I think a hero progression system is good in an rpg, like peasant>Squire>swordsman>knight, where you start basic and specialize, so you dont just get stuck with a a simple class and use it the whole game, it adds some variation to the game
 
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