- Joined
- Jun 2, 2009
- Messages
- 1,276
This trigger not works somehow.
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Unit - Set life of DamageEventTarget to ((Life of DamageEventTarget) + (5.00 x (Real((Level of Northwind Enchant // brm for Hero_NorthwindBear)))))
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Events
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Game - DamageModifierEvent becomes Equal to 1.00
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Conditions
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(DamageEventTarget has buff Northwind Enchant ) Equal to True
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NorthwindQ Copy
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Events
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Game - DamageModifierEvent becomes Equal to 1.00
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Conditions
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(DamageEventTarget has buff Northwind Enchant ) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DamageEventTarget Equal to Summon_NorthwindBear
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Then - Actions
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Set TempInteger = (6 + ((Level of Northwind Enchant // brm for Hero_NorthwindBear) x 4))
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Unit - Set life of DamageEventTarget to ((Life of DamageEventTarget) + (Real(TempInteger)))
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Game - Display to (All players) for 1.00 seconds the text: (String(TempInteger))
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Events
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Game - DamageModifierEvent becomes Equal to 1.00
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Conditions
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(DamageEventTarget has buff Northwind Enchant ) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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DamageEventTarget Equal to Summon_NorthwindBear
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Then - Actions
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Set TempUnit = DamageEventTarget
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Set TempInteger = (6 + ((Level of Northwind Enchant // brm for Hero_NorthwindBear) x 4))
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Unit - Set life of TempUnit to ((Life of TempUnit) + (Real(TempInteger)))
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Game - Display to (All players) for 1.00 seconds the text: (String(TempInteger))
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Else - Actions
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