- Joined
- Apr 21, 2007
- Messages
- 1,465
Kind of a weird question, but when you place two or more units close to each other usually they are not exactly where you place them when you load the map. They are in that area, usually very, very near the spot, but not at the exact spot. I'm guessing that because they are so close to the other units they get "pushed" a bit. What stat in the object editor affects this and is it possible to negate this position offset?
I realize that this really isn't a problem in most maps, but it is in cinematics, especially in close up scenes.
I realize that this really isn't a problem in most maps, but it is in cinematics, especially in close up scenes.