- Joined
- Apr 13, 2006
- Messages
- 174
I made this trigger so that when a unit is taking damage, will show it's 'stand hit' animation.
The trigger sounds like this:
Event:
Unit takes damage
Action:
Play [attacked unit]'s stand hit animation.
What's wrong?
The trigger sounds like this:
Event:
Unit takes damage
Action:
Play [attacked unit]'s stand hit animation.
What's wrong?