I'm trying to make a spell that creates a wave (much like Carrion Swarm) that damages units with Frost Nova that collides with the wave.
I've tried 2 methods :
Used Breath of Frost, changed the buff type, made it deal 0 damage and changed the art.
This was meant for the trigger to detect when to hit the units with Frost Nova, to detect when the buff is placed on the unit within range. I've tried to add the units with the buff into 2 unit groups, 1 for to 'Hit once', one named 'Already hit'. I made the dummy unit use Frost Nova on the unit's in the Hit Once' group. After this, I've cleared the leaks and units of the first unit group but it still hits the same units, which causes instant death..
The second method was to create a dummy unit with a Tornado aura with 0 values and altered buff. This was to detect the unit with the buffs just like the first method... but after the same triggering, it will still hit the units in 'Already hit'.
Problem?
I've tried 2 methods :
Used Breath of Frost, changed the buff type, made it deal 0 damage and changed the art.
This was meant for the trigger to detect when to hit the units with Frost Nova, to detect when the buff is placed on the unit within range. I've tried to add the units with the buff into 2 unit groups, 1 for to 'Hit once', one named 'Already hit'. I made the dummy unit use Frost Nova on the unit's in the Hit Once' group. After this, I've cleared the leaks and units of the first unit group but it still hits the same units, which causes instant death..
The second method was to create a dummy unit with a Tornado aura with 0 values and altered buff. This was to detect the unit with the buffs just like the first method... but after the same triggering, it will still hit the units in 'Already hit'.
Problem?