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Warcraft IV : A new Era

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Warcraft IV : The New Era

Warcraft IV has a different gameplay from Warcraft III and some new features :
-Naval Battle in Melee Maps : Like Wc, Navals Battles are included in melee maps in Warcraft IV. It inludes Military Ships, Transports and Naval Builders
-Creeps Base : In Warcraft IV, there will be sometimes, depending on the map, a Neutral Hostile's base where it trains units and harvest ressources.
These will attack the main palyer base in late game but in early game, we'll attend to occupy Neutral Buildings and attack new expansions.
This base will be a serious problem in early game as it prevents you from expanding.
-More : There we'll be more features that you'll discover when playing the Beta...

15 years passed by, since Illidan challenged Arthas. The Lich King was sleeping these 15 years.
Until the day when a violent and devastating rain of infernal metors burst and changed Azeroth. The survivors fight for the survival and the war between the Horde and the Alliance has begin. But others events will force them to become allied...
The campaigns are in this order :
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Campaign 1 : The New Era
The terrible storm damaged severly the troops of the Alliance and the Horde. Danath Tyranion, leader of the humans survivors of Deinlion, a city near the Barrens decided to rebuild the cities...
Come back later
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Campaign 2 : The Borken Horde
With the humans advancing in to the Barrens, the Orcs have serious problems, and their troops are weakened, throught, leaded by Thrall and Rexxar, they decided to re-claim their lands...
Come back later
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Campaign 3 : The return of the Burning Legion
After the Defeat of the Pit Lord Magtheridon, the Fel Orcs persuaded Illidan to let them join his army. After building a new citadel on the Hellfire Peninsula for themselves, they begin to perform a demonic ritual in a dark corner of this new citadel to summon their demon master, Kil'jaeden to Outland against Illidan's wishes...
Come back later
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Campaign 4 : Formalities to settle
As the Burning Legion advances to Ashenvale, Kil'jaeden and some of his new minions went to Northrend, as the Demonlord has a score to settle with Nerz'hul...
Come back later
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Campaign 5 : The Awakening of the Lich King
Due to the situation, the Lich King himself awakened from the Frozen Throne and leads his minions to victory.
Come back later
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Campaign 6 :Road to Freedom
Xeyd'thor, a leader of the remaining Ayanis who refused to join the Burning Legion, followed his corrupted brethen to Azeroth. He decided to prove to the "Fel Ayanis" that the power the Burning Legion don't worth to sacrifice their freedom for it.
Come back later
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Campaign 7 : The Last Hope
The Lich King caused a serious wound in the Demons' ranks and the assault of Mount Hyjal will be harder.Throught, the demons are still powerful enemies.As the Orcs, Humans and Night Elves decided to unite againt them, Illidan, despite the warnings of his brother, returned back to Ashenvale to prevent the destruction of the Azeroth.This is the Last Hope of Azeroth...
Come back later

I hope you had an idea on how the story of warcraft IV will be.
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Races :

Fel Orcs
Workers :
Well, I don't think there is enough to talk about concerning the Fel Orcs' worker as they act build and harvest like the Orcish Peons.Throught, I'm currently thinking of another idea.
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Humans
The humans have a little changed, the ways they gather ressources is different too, and they now have a Ranking System :
Novice : 0 Kills : Grants Nothing
Aprentice : 3 Kills : Grants 50 Life Bonus
Armsman : 6 Kills : Grants 100 Life Bonus, 2 Damage
Fighter : 9 Kills : Grants 150 Life Bonus, 4 Damage
Experienced Soldier : 15 Kills : Grants 200 Life Bonus, 8 Damage, 1 Armor
Elite Captain : 30 Kills : Grants 350 Life Bonus, 14 Damage, 2 Armor and 1 Inventory Slot
The Ranking system doesn't apply to Casters/Workers units.

Units :
Peasant :
The Peasant is the basic human worker, he harvest ressources, repair and build structures.
Can be assigned to a Mining Camp, or a Lumber Mill for ressources gathering

Expedition Team :
Scout unit, slows but have extended line of sight when standing.
Surrounding your base with these can warn you from attacks.

Soldier :
Basic Infantry unit, very useful againt ranged units.Can learn Defensive Position, which reduces attack speed but gives the Soldier a chances to block an attack, higher chances to block ranged attacks.

Gunner :
Ranged Unit, very useful from afar.Have the Deadly Shot skill, which passively deal bonus damage depending on the distance. Can be upgrade to Rocketeers.

Rockeeter :
Ranged Unit, upgrade of the Gunner, have an AOE damage and deal bonus damage to buildings. Can learn Napalm Rockets, which causes targeted units and buildings to burn.

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Illidaris
Workers :
Illidari's worker are different from the other one, as they use two workers.The mur'gul slave can harvest ressources, while the Architect construct the structures.This makes the race a little more uniques than the others.
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Orcs
Come back later
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Night Elves
Come back later
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Ayanis (New Races)
Come back later
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Undeads
Come back later
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Other Races : (Campaign-only/Creeps race)

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Forest Troll (Campaign-only)
Workers :
Forest troll workers can be assigned to Lumber camp to gather woods and to Chief's hut to harvest gold from goldmines.
Defensive Strategies :
Being worked on...
Tech Tree :
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Update Archive :
[16/1/10]
Update
This is the first update in this project.I'll expalin in thus huge update the gameplay mechanics of Warcraft IV, Humans Races, Orc and their units and what changed from Warcraft 3.
Gameplay :

Creeps Base : In Warcraft IV, there will be sometimes, depending on the map, a Neutral Hostile's base where it trains units and harvest ressources.
These will attack the main palyer base in late game but in early game, we'll attend to occupy Neutral Buildings and attack new expansions.
This base will be a serious problem in early game as it prevents you from expanding.

Multiple Construction Menu : Warcraft IV features multiples construction menus, including Economic, Military and Basics buildings.

Different Gold Mines : Players usually starts with a Huge Goldmine, which has a very large of amount of Gold. The other goldmine mines in the map are usually Tiny/Medium, throught some heavy guarded Goldmines are Large/Huge

Navals Battles : Like Wc, Navals Battles are included in melee maps in Warcraft IV. It inludes Military Ships, Transports and Naval Builders

More : There we'll be more features that you'll discover when playing the Beta...


Human Race :

The humans have a little changed, the ways they gather ressources is different too, and they now have a Ranking System :
Novice : 0 Kills : Grants Nothing
Aprentice : 3 Kills : Grants 50 Life Bonus
Armsman : 6 Kills : Grants 100 Life Bonus, 2 Damage
Fighter : 9 Kills : Grants 150 Life Bonus, 4 Damage
Experienced Soldier : 15 Kills : Grants 200 Life Bonus, 8 Damage, 1 Armor
Elite Captain : 30 Kills : Grants 350 Life Bonus, 14 Damage, 2 Armor and 1 Inventory Slot
The Ranking system doesn't apply to Casters/Workers units.

Units :
Peasant :
The Peasant is the basic human worker, he harvest ressources, repair and build structures.
Can be assigned to a Mining Camp, or a Lumber Mill for ressources gathering

Expedition Team :
Scout unit, slows but have extended line of sight when standing.
Surrounding your base with these can warn you from attacks.

Soldier :
Basic Infantry unit, very useful againt ranged units.Can learn Defensive Position, which reduces attack speed but gives the Soldier a chances to block an attack, higher chances to block ranged attacks.

Gunner :
Ranged Unit, very useful from afar.Have the Deadly Shot skill, which passively deal bonus damage depending on the distance. Can be upgrade to Rocketeers.

Rockeeter :
Ranged Unit, upgrade of the Gunner, have an AOE damage and deal bonus damage to buildings. Can learn Napalm Rockets, which causes targeted units and buildings to burn.


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The Current Team :
MSAKNI: Msakni is the leader of the project.He does terraining depending on the tileset, basic modelling, create the units,items,upgrade etc...He also does triggering and some spells.
Currently Doing : Humans-Units
JOCCAREN: Joccaren is one of the member of the project.He is a very good cinematic maker and helped me with ideas and spells.
Currently Doing : Idle

I'd like to get some more helps if possible, especially a good terrainer
 
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