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Using the Skin

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Rui

Rui

Level 41
Joined
Jan 7, 2005
Messages
7,550
Set the path for the model.

For example, you have a skin for a grunt... follow these steps.

1.Import the Skin
2.Open the Object/Unit Editor
3.Click on the Grunt, then scroll down until you see Model File
4.Left click on 2 times and it will open a window. In the Custom Path you can see units\orc\Grunt\Grunt. Copy it (Select all the path and use Ctrl + C).
5.Open the Import Manager. Left click on the imported skin 2 times, and it will open a window. Enable Custom Path.
6.Now paste the "units\orc\Grunt\Grunt", (Ctrl + V) and type .blp at the end.
Example: units\orc\Grunt\Grunt.blp
NOTE: This step is extremly important, if you don't add the .blp to the imported skin IT WON'T WORK!
7. Click OK, close the editor and open your map again. The skin should be working now. If it isn't check this steps again, and see if you have done everything right.

Hope this helps. :wink:

-Rui
 
Level 4
Joined
Jul 11, 2005
Messages
59
Rui said:
Set the path for the model.

For example, you have a skin for a grunt... follow these steps.

1.Import the Skin
2.Open the Object/Unit Editor
3.Click on the Grunt, then scroll down until you see Model File
4.Left click on 2 times and it will open a window. In the Custom Path you can see units\orc\Grunt\Grunt. Copy it (Select all the path and use Ctrl + C).
5.Open the Import Manager. Left click on the imported skin 2 times, and it will open a window. Enable Custom Path.
6.Now paste the "units\orc\Grunt\Grunt", (Ctrl + V) and type .blp at the end.
Example: units\orc\Grunt\Grunt.blp
NOTE: This step is extremly important, if you don't add the .blp to the imported skin IT WON'T WORK!
7. Click OK, close the editor and open your map again. The skin should be working now. If it isn't check this steps again, and see if you have done everything right.

Hope this helps. :wink:

-Rui
Thank you so much, it finally works!
 

1

1

Level 2
Joined
Mar 1, 2005
Messages
9
um i have question when i go to change .tga or what ever it is to .blp it for some reason gives me .mlp
in the import manager its .blp but in units no mattr what i do it says .mlp this is annoyin and it wont allow me to use my skin plz help :(
 

1

1

Level 2
Joined
Mar 1, 2005
Messages
9
ok this is gettin annoyin i just downloaded a skin it has its own folder now i have warcraft veiwer in another one ok i coverted it to .blp format but in world edit i cant use it if i copy and paste i get nothin cuz it changes it to .mlp on imported it says no appropiret file exists on model WTF only the interface allows me to use help me plz
 

1

1

Level 2
Joined
Mar 1, 2005
Messages
9
ok this is gettin annoyin i just downloaded a skin it has its own folder now i have warcraft veiwer in another one ok i coverted it to .blp format but in world edit i cant use it if i copy and paste i get nothin cuz it changes it to .mlp on imported it says no appropiret file exists on model WTF only the interface allows me to use help me plz
 

1

1

Level 2
Joined
Mar 1, 2005
Messages
9
ok i still dont get it ive read the turtorials but i still dont get whats the prob here ok again to recap my situation i recently downloaded a skin off ur fine website but i have a few questions ok with warcraft viewer 2 i changed the format to .blp from what ever the norm is ok after i opened world editor i went to import manager and got the file no prob so far 2x clicked it checked the path this is what i got war3mapImported\ThunderLizardBrown.blp if its wrong plz tell me i copy and pasted it into model on unit editor but for some odd reason it wont let me use it in imported files or cusom path section of box it kept changin to .mlp so i went to edit unit value icon and it allowed me to use in imported files so i went back to map part of world editor and clicked on foot man wich i had changed and got a green box and text sayin could not find file: war3mapImported\ThunderLizardBrown.mlp could ye help me on this problem i also tried same on a custom unit

:shock:
 
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