• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Using only skin from a model

Status
Not open for further replies.
Level 10
Joined
Nov 5, 2008
Messages
536
Hi!

There is a great model on this site:
http://www.hiveworkshop.com/forums/...rocessor-47525/?prev=search=sheep&d=list&r=20

This model is very big (300kb) and it looks so silly with the sheep-thing, however the skin on the farm is great.

I wonder if it is possible and if it is moraly right to use only the skin of this model and apply it on a regular pigfarm? That means being able to both have an ordinary Pig Farm and this new one. :con:
 
Last edited:
Level 10
Joined
Nov 5, 2008
Messages
536
Unless you import an additional model that looks the same as the Pig farm and make it use another path than the one existing in the game.

If I use MDL <> MDX Converter and converts the Pig Farm into a mdx, modifies it a bit and then imports it back into the game again, then I will have two Pig Farms I guess. But how do I do to give the new Pig Farm a new path?
 
Level 36
Joined
Jul 1, 2007
Messages
6,677
For your sheep texture farm whatever:
- Export the pig farm model. Change the texture it uses to some path, like Textures\sheep.blp or something, whatever the name of the imported texture is.
- Import it and set the sheep farm texture to that path.

For your regular farm:
- Keep it the way it is.
 
Status
Not open for further replies.
Top