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Urgent problem, experienced mappers req.

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Level 9
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Sep 8, 2004
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633
This is the second time that i'm posting this problem, since it still doesn't seem to work.

The problem seems really simple, but with my reasonably extended experience, i just can't seem to fix it.

The problem:
When an upgrade is done, it does not apply to the units currently ingame, only to the new units.

I want them to apply instantly!

---

I've checked out every variable at the object editor/upgrades/abilities
can't seem to find anything.

Also have i tried the Advanced triggers implemented in the WE unlimited editor, but those don't work.

Help me! many thanks. :)
 
Level 9
Joined
Sep 8, 2004
Messages
633
i'll email you the map if u give me ur adress. :)
find out first hand, more detailed description of the problem:

You finish an upgrade, weapon damage upgrade.
The upgrades effect should be that all Units' weapons are upgraded, and so recieve 1 damage increase.
(just like normal warcraft. you upgrade, and all units you already control get the upgrade)

What happens in my map:
When you finish an upgrade, the units that you already control do not get the damage upgrade.
Standard damage is 1-1, after the first upgrade 2-2.
After the upgrade the units already ingame still have damage 1-1, but the units which are newly spawned, do get 2-2.

The upgrade itself works, but only applies to new units, units that come to existance after the upgrade is done.
 
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