Hello Hive,
I created a Trigger spell based on Storm Bolt, everything is working properly except for 1 thing. If the caster moves before the bolt hits the target, it does no damage. Is there a way to fix this? Here is my spell trigger...
Thanks in advance.
I created a Trigger spell based on Storm Bolt, everything is working properly except for 1 thing. If the caster moves before the bolt hits the target, it does no damage. Is there a way to fix this? Here is my spell trigger...
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Arcane Blast
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Arcane Blast
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Actions
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-------- Special Effect Based on Level --------
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Integer((Real((Level of (Ability being cast) for (Casting unit)))))) Greater than or equal to 2
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Then - Actions
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Special Effect - Create a special effect attached to the weapon of (Casting unit) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Integer((Real((Level of (Ability being cast) for (Casting unit)))))) Equal to 3
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Then - Actions
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Special Effect - Create a special effect attached to the origin of (Casting unit) using ArcaneExplosion.mdx
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Else - Actions
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-------- Wait Ingame to Compensate for Missile Travel (Waiting TIme = Distance Between Units/Missile Speed) --------
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Wait ((Distance between (Position of (Casting unit)) and (Position of (Target unit of ability being cast))) / 1500.00) game-time seconds
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-------- Damage Target Unit (Damage = (Ability Level x 150) + (Hero Intelligence x Ability Level)) --------
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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing ((150.00 x (Real((Level of (Ability being cast) for (Casting unit))))) + ((Real((Intelligence of (Casting unit) (Include bonuses)))) x (Real((Level of (Ability being cast) for (Casting unit)))))) damage of attack type Spells and damage type Magic
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Thanks in advance.