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[Trigger] unit comes within 500 of unit

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Level 7
Joined
May 18, 2010
Messages
264
Hello i started making a trigger :
  • Unburrow
    • Events
      • Unit - A unit comes within 500.00 of No unit
    • Conditions
    • Actions
and i stoped... cant find a VARIBALE edit... like
Creep_respawn 1


  • SelectSmallScorpion
    • Events
      • Time - Every 2.00 seconds of game time
    • Conditions
    • Actions
      • Unit Group - Pick every unit in (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Small scorpion)) and do (Set Creep_Respawn[1] = (Picked unit))
ani way to do this ...
In other words i wana check when a unit comes withing these Small scorpion UNITS and do action.


EDIT: :D check up this http://www.google.com/#hl=en&pwst=1...mes+within+500+of&spell=1&fp=506afe366bdeb92b

And open 4th MAIN one or 8 if u count all :D for fun
 
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Level 7
Joined
May 18, 2010
Messages
264
Maker THX>>>
U made me cry :D
i 3x checked that one ...
lolz how i didnt notice that one :goblin_yeah:

EDIT: oh btw this is for trigger fixes i see... world editor help zone for starting things ... :) th on pm
Sry for posting here aniway
 
Last edited:

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,208
Be warned that the unit comes into range of unit event only allows you to get the entering unit. There is no way to return the unit who's range was entered directly.

Unit Group - Pick every unit in (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Small scorpion)) and do (Set Creep_Respawn[1] = (Picked unit))
This makes no sense, leaks and I have no idea what it is meant to do.
 
Level 7
Joined
May 18, 2010
Messages
264
yea i droped the idea...
went to regions... tipe.

CLOSED FIXED ...

Oh man how i change to solved =,=
 
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