- Joined
- Aug 23, 2008
- Messages
- 2,319
I got a trigger that works perfectly fine, except for the fact that at the last part, a unit (Protasius) should change from Player 3 (Teal) (ally) to Player 4 (Purple) (enemy). Instead, he changes to Player 2 (Blue) (ally), while I set that player controller to 'None'. I set him to Player 3 (Teal) (ally) first, so he wouldn't attack my unit.
I've attached the map (and not just the trigger) to this post, because there is another problem. If you see the cinematic when testing the map, you notice that Protasius is also not created at the location he should be created.
EDIT: Problem solved.
I've attached the map (and not just the trigger) to this post, because there is another problem. If you see the cinematic when testing the map, you notice that Protasius is also not created at the location he should be created.
EDIT: Problem solved.
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