- Joined
- Jun 2, 2011
- Messages
- 21
Hey, I've seen some skinning tutorials and I've created my own skin, which I imported to a map, to the regular villager. Now I'm having problems: I imported the skin but I want to put regular villagers on another part of the map, but, they also have the skin. I tried separating them but it didn't work. So, I removed the skin from the map and it kept there, then I decided to delete the BLP skin and left the TGA skin, but on a totally different folder than Warcraft III.
I even imported a BLP immage of the original villager skin and changed the path to what it is to be and the previous skin keeps on appearing. The map randomizes between the previous skin and the original one, although there is no imported file with the previous editted skin.
No skinning guides teach you how to take off skins, only how to put them, so, any help with taking this skin off would be appreciated.
And any tips on how to create a different unit with another skin (so I could use both skins) would be appreciated.
I even imported a BLP immage of the original villager skin and changed the path to what it is to be and the previous skin keeps on appearing. The map randomizes between the previous skin and the original one, although there is no imported file with the previous editted skin.
No skinning guides teach you how to take off skins, only how to put them, so, any help with taking this skin off would be appreciated.
And any tips on how to create a different unit with another skin (so I could use both skins) would be appreciated.