• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Typing Maniac v1.1

  • Like
Reactions: Streak
229063-albums7356-picture84444.png

Description
► About Typing Maniac. Be like a writer in a lonely library and test the speed of your fingers! Type the words as fast as you can.
Game Mode
  • Survival Mode - Only have to do is dont reach the targeted Maximum Miss Count
    1. 20 Maximum Miss Count
    2. 40 Maximum Miss Count
    3. 60 Maximum Miss Count
  • Timer Mode - In every type, your timer will be add +6 sec
    1. 5 Sec
    2. 10 Sec
    3. 15 Sec
    4. 20 Sec
    5. 25 Sec
    6. 30 Sec
  • Practice Mode
Screenshots
229063-albums7356-picture84445.png

229063-albums7356-picture84446.png
Credits

[GUI] Debuglog by Almia
Songs by Brokencyde - Phenomenon
Map Optimizer by Vexorian
Changelog

vA
- Map Released

v1.0b
- New: (260 Counts) English Words (A to Z)
- New: Word Missed Floating Text and Word Corrected Floating Text
- New: Zone Indicator (Have Ability)
- Reconstructed Dialog
- Reconstructed Leaderboard
- Fixed Footman Speed Mode
- Change Normal Footman's Movement Speed 270 to 200
- Change Loading Screan
- Zone Indicator: Camera Function (Increase / Decrease FoV and Reset Cam)
- Zone Indicator: Floating Text (Miss Text / Wrong Word Text)
- Zone Indicator: Save All English Words in a txt file

v1.1
- New: Level System
Level Bar
229063-albums7356-picture84447.png
- New: Running Units
Grunt

  • Level 5
grunt.gif
Ghoul

  • Level 10
ghoul.gif
- New: Level Up! Game Message
- Fixed Leaks
- Game Mode - Timer: Change adding time +5 into +6 sec
This Map Is Protected

Keywords:
Typing Game
Contents

Typing Maniac v1.1 (Map)

Reviews
19:05, 20th May 2014 Orcnet: An out of the blue type of map which is kind of unusual to be used on a fighting game, anyway nice idea but the ghetto music is so not needed, dubstep or rock music will help, can be acceptable.

Moderator

M

Moderator

19:05, 20th May 2014
Orcnet: An out of the blue type of map which is kind of unusual to be used on a fighting game, anyway nice idea but the ghetto music is so not needed, dubstep or rock music will help, can be acceptable.
 
Type the falling words as fast as you can before they reach the ground.
The ground seems very high and you can't tell where the ground is because the model carrying the letter is already on the ground. Though I have typed the word correctly and supposing the letter is not yet on the ground, I was astound because the game says I did not type anything.

I like this idea because this seems fresh but you have to do:
1. The position of the camera should be 90 degrees looking towards the ground.
2. You should do something with the ground relating to the region it has. If the region is ground, make it appear ground to the player. If the region is sky, make it appear as a sky to the player. This can be achieved by using tiles. Have custom tiles for ground and ground so the game becomes pleasing.
3. Hide the dummy so that what appears are the letters.
4. Create a custom loading screen, this would be nice.

As for this version, this is far from approval.
 
Level 13
Joined
Jul 16, 2012
Messages
679
The ground seems very high and you can't tell where the ground is because the model carrying the letter is already on the ground. Though I have typed the word correctly and supposing the letter is not yet on the ground, I was astound because the game says I did not type anything.

I like this idea because this seems fresh but you have to do:
1. The position of the camera should be 90 degrees looking towards the ground.
2. You should do something with the ground relating to the region it has. If the region is ground, make it appear ground to the player. If the region is sky, make it appear as a sky to the player. This can be achieved by using tiles. Have custom tiles for ground and ground so the game becomes pleasing.
3. Hide the dummy so that what appears are the letters.
4. Create a custom loading screen, this would be nice.

As for this version, this is far from approval.

:ogre_hurrhurr: I STARTED NOW TO FIX THIS

XD AND I FORGOT TO CHANGE MY DESCRIPTION
I COPY THAT IN A GOOGLE LoL
 
Last edited:
Well my suggestions :D

-When a player successfully types a word, add +1ms to units lol (but if a unit is not killed, reduce the ms by 10%)
-Add more units such as Tanks, Bandits, whatever, and each has different types of abilities, (tanks need to be typed 3 words, but very slow ms, Bandits are fast moving units but easy to kill ) stuff like that
-Dont let the player choose a starting speed lol, start at 200
-Improve terrain? (Optional though)
-Words are repeating, fix it :D
-Why is there 1 unit only going out?
 
Last edited:
Level 3
Joined
Jan 18, 2013
Messages
44
- Sometimes, words were overlapped each other.
- Sometimes, there was no word.
- Hopefully, a better font for reading.
- Moving text made it hard to read.
- I would rather have a darker background due to white text.
- and something for quick setting up the camera.
 
Top