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Turning speed over 9000 (or lower than 0.1)

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Jul 9, 2007
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event - when uint enters playable map area
condition - unit equal to (yai yada)
action - set units turning speed to (your # here)

IIITTTSSSSS OOOOVVVVVEEEERRRRR 999999990000000000000!!!!
 
Level 8
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Speed is real, not integer. So you can set any speed value from 0.001 to 522 with triggers.

I think what Mr Nylky is talking about is turning speed and not movement speed.




You could turn the unit by using triggers like some people have suggested. The proper action is "Move Unit And Face Angle/Point (Instantly)".
 
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