- Joined
- Mar 15, 2012
- Messages
- 2,885
This allows you to turn anyone into an observer and back as well. 
[trigger=]
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing o as An exact match
Conditions
Actions
Set p = (Triggering player)
Custom script: call SetPlayerState( udg_p, PLAYER_STATE_OBSERVER, 1)
[/trigger]
[trigger=Turning player back]
Untitled Trigger 001 Copy Copy
Events
Some kind of time event or something
Conditions
Actions
Set p = Player 1 (Red)
Custom script: call SetPlayerState( udg_p, PLAYER_STATE_OBSERVER, 0)
[/trigger]

[trigger=]
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing o as An exact match
Conditions
Actions
Set p = (Triggering player)
Custom script: call SetPlayerState( udg_p, PLAYER_STATE_OBSERVER, 1)
[/trigger]
[trigger=Turning player back]
Untitled Trigger 001 Copy Copy
Events
Some kind of time event or something
Conditions
Actions
Set p = Player 1 (Red)
Custom script: call SetPlayerState( udg_p, PLAYER_STATE_OBSERVER, 0)
[/trigger]